This is just a quick run through for some of my fellow peers. So forgive me for the roughness.
The other day someone was saying how they didn’t quite like Objective-C. They went on to say how it was weird that the
@ in front of strings made it harder to read. When I explained that this was to separate character arrays from
NSStrings he was curious to why there were,
Ok, so what the fuck do you need two types of strings for? NSStrings? C-Style strings? Isn’t a string…a string? Like…every other language I’ve seen only uses one type.
I’ll C you later, output after the break.
My name’s Mohammad El-Abid. I’ve been working with the web since before I can remember. I love writing about technology, games, and animation. Hopefully this will be a blog of high quality posts updated when I’m not flooded with school work (University of Bridgeport 2015) or working with my clients.
I currently work as a Ruby on Rails senior developer. But teach in Java, learn C++ at school, use Node.JS for personal projects, C for small/easy utilities, and basic for robotics. I’ll be talking about issues and patterns I run into and how I fixed the problem. I’ll probably talk about what I see when I’m teaching, common mistakes, clever ideas, and such. Every now my technology posts might get blurred with gaming. The Rift looks amazing.
Thanks to Autodesk’s educational site, I’m learning Maya 2013 to replace Animation:Master. I’m hoping to use my modeling skills to create some basic objects for a game. The game doesn’t have any specifics, just something I think every programmer wants to do. Game makers are like the rockstars of programmers.
I’ll be playing a bit of Guild Wars 2 during school. It will be my first MMORPG. I also play games like Super Meat Boy, DiRT 3 or Showdown, and Tekken. Don’t expect too much on games or math crunching posts, I’m not a very good gamer, just someone that enjoys games.